package config

/*
int	string	int	string	int	string	string	int
id	key	bag	hooks	stack	config	format	clear
序号	更新器模型	背包信息	处理函数	能否堆叠	配置文件	数据格式信息	自动清理
10	item	10		1	egg	item	0	蛋
12	item	12		1	ticket	ticket	0	票类
20	item	20	unit	0	unit	unit	0	角色
30	item	30	chip	0	chip	chip	0	芯片
40	item	40		1	box	item	0	盒子
50	item	50		0	build	build	0	建筑
60	item	60		1	item	item	0	道具
70	item	70	igroup	1	itemGroup	item	0	概率组
90	item	90	eggTask	0	eggTask	eggTask	0	角色抓蛋获取的任务

	meteor	91	meteor	0	meteor	meteor	0	流星

61	item	61		1	LimitTimeItem	LimitTimeItem	0	限时道具
62	item	62		1	unitBase	Item	0	幼体崽崽
*/

const (
	ITypeEgg  int32 = 10
	ITypeUnit       = 20
	ITypeChip       = 30
	ITypeBox        = 40 //兼容老版数据
	//ITypeBuild          = 50
	ITypeItems    = 60
	ITypeUnitBase = 62
	//ITypeEggTask        = 90
	ITypeItemGroupBong = 70 //兼容老版数据

	/////////////////////////////////////////////////
	ITypeRole      int32 = 80
	ITypeGoods           = 16
	ITypeTicket          = 12
	ITypeOrder           = 18
	ITypeGacha     int32 = 24 //抽卡信息
	ITypeItemPacks int32 = 81 //礼包
	ITypeItemGroup int32 = 82 //物品组

	//任务活动类
	ITypeTask    int32 = 90
	ITypeChapter int32 = 95 //剧情
	ITypeDaily   int32 = 96
	ITypeRecord  int32 = 97
	ITypeActive  int32 = 98 //内置模版活动
	ITypeConfig  int32 = 99 //后台配置活动(master.Config)
	//内置,无需全局唯一ID
	ITypeMail    int32 = -1
	ITypeShop    int32 = -2 //商店信息
	ITypeCollect int32 = -3 //图鉴
	//ITypeHistory int32 = -4 //历史数据基于daily
	ITypeTeams int32 = -5 //阵容信息

	ITypeAchievementBall   = -10
	ITypeAchievementPacket = -11
	ITypeNickName          = -12
	ITypeHeadIcon          = -13
	ITypeHeadFrame         = -14
	ITypeBusinessCard      = -15
	ITypeAppBackground     = -16
	ITypePlayerCloth       = -17

	ITypeCollectUnit int32 = -20 //单位
	ITypeCollectChip int32 = -21 //芯片
)
